The grey wash
There is no grey ink. There is black ink and distilled water, mixed into five to seven progressively lighter values on a palette before the session starts, and the artist works from lightest to darkest across the piece.
The lightest value in the tattoo is not a value at all: it is your skin, left alone. That is why black and grey looks different on different people and why a piece designed for one skin tone is redrawn rather than transferred for another.
White ink appears in some black-and-grey work as a highlight and it is a genuine trade. It sits above the grey and can look excellent for five years; over twenty it yellows, migrates and frequently disappears entirely, leaving a piece that was designed around highlights which are no longer there. Auden uses almost none, and where a highlight is needed it is skin.
Why no outline changes everything
In a traditional tattoo the black line does the structural work: it defines shape and holds it while the interior softens over decades. Realism has nothing doing that job. A shape exists only because a lighter value meets a darker one.
Ink spreads in the dermis for the life of a tattoo. When it does, adjacent values move toward each other, and two values that were close on day one become one value at year fifteen. The shape they defined stops existing.
Which is why a realistic piece is drawn with more separation between values than the reference photograph has. On the day it looks slightly too contrasty, occasionally a little theatrical. At year twenty it looks like the photograph, and the version that matched the photograph on day one is a grey smudge by then.
Why the sessions are long
A value transition is continuous. Complete half of one, let it heal for four weeks, and come back: the healed skin takes ink differently from fresh skin, and the join carries a faint tonal seam visible in photographs for as long as the tattoo exists.
So each region finishes in one sitting, which is what makes realism a day-rate discipline rather than an hourly one, and which is why a half sleeve is three or four eight-hour days rather than twelve short visits.